Tuesday, 25 October 2011

Board Game_08 25/10/11

During the last few sessions I have met with my group and have basically been working on our write-ups and building the board and its pieces ready for hand in.

Earlier on in the project I conducted some research. I focussed my research on board layouts for strategy games. I looked at board games such as Chess and Risk. I also looked at a more abstract game, Ludo, which wasn't really a strategy game, but I appreciated its board layout and gave me a lot of ideas on how to make the board look.

The board design we came up with had four different colour/symbol coded deployment zones, similar to Ludo. The board also has a centre point, where the players have to reach to win. I wanted to integrate this idea into our board game. Sadly after many beta tests with the centre game piece scenario there were a lot of loop holes, so we scrapped it.

I wanted to attatch the images of the boards to this post, but sadly I encountered some errors durng the upload process. 

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